12/7/2023 0 Comments Elite dangerous powerplay modules5% insurance costs (increasing to 10/15/20%) Pulse Disruptor: a medium Pulse Laser that also causes temporary module malfunction on hull strikes +10% positive influence (increasing to 15/20/25%) Retributor: a small Beam Laser with high heat damage 10% weapons cost (increasing to 20/25/30%)Īdvanced Plasma Accelerator: a rapid-fire Plasma Accelerator 20% Fines and bounties incurred (increasing to 30/40/50%)Ĭytoscrambler: a Burst Laser that is very effective against shields but ineffective against armour Prismatic Shield Generator: a stronger Shield Generator with slower regen +10% influence change (increasing to 15/20/25%) Multiple levels can be gained per week, but Merits are halved each week after Powerplay cycle.Īccess to power-specific modules that the powers reward their supporters with is only available while pledged to a power. Ship components, awarded at rating 3 can be obtained after being pledged to the respective power for 4 weeks. In the table below "P.N." are preparation nominations "P.C." are power commodities.
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